| hitTest collision | |
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~tdsq~ Monkey Online Programmer
Number of posts : 271 Age : 27 Location : Flo-rida!! Infractions : 0/5 Registration date : 2008-06-18
| Subject: hitTest collision Fri Jun 27, 2008 1:09 pm | |
| You need a hitTest with trees and monkey, it just goes flying up walls. | |
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Hellopayton MO Member
Number of posts : 48 Infractions : 2/5 Registration date : 2008-06-14
| Subject: Re: hitTest collision Fri Jun 27, 2008 1:13 pm | |
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BT06 Moderator
Number of posts : 196 Infractions : 0/5 Registration date : 2008-06-15
| Subject: Re: hitTest collision Fri Jun 27, 2008 1:26 pm | |
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Eggroll Monkey Online Head Designer
Number of posts : 115 Infractions : 0/5 Registration date : 2008-06-14
| Subject: Re: hitTest collision Fri Jun 27, 2008 4:04 pm | |
| Heh, this sounds n00bish, but...what's that? You mean, like, invisible walls that stop you from going too high? ~Egaro | |
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~tdsq~ Monkey Online Programmer
Number of posts : 271 Age : 27 Location : Flo-rida!! Infractions : 0/5 Registration date : 2008-06-18
| Subject: Re: hitTest collision Fri Jun 27, 2008 4:19 pm | |
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Hellopayton MO Member
Number of posts : 48 Infractions : 2/5 Registration date : 2008-06-14
| Subject: Re: hitTest collision Fri Jun 27, 2008 9:26 pm | |
| - Eggroll wrote:
- Heh, this sounds n00bish, but...what's that? You mean, like, invisible walls that stop you from going too high?
~Egaro No, these are game boundaries in simpler terms. They're invisible, solid objects that stop you from going to places like the bottom of the screen, up into the trees, past the horizon line, etc. | |
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Eggroll Monkey Online Head Designer
Number of posts : 115 Infractions : 0/5 Registration date : 2008-06-14
| Subject: Re: hitTest collision Sat Jun 28, 2008 7:54 am | |
| That's what I meant, kinda. ~Egaro | |
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Hellopayton MO Member
Number of posts : 48 Infractions : 2/5 Registration date : 2008-06-14
| Subject: Re: hitTest collision Sat Jun 28, 2008 8:28 am | |
| No, that's what you asked, kinda. | |
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Dark Administrator
Number of posts : 319 Age : 32 Infractions : Registration date : 2008-06-14
| Subject: Re: hitTest collision Sat Jun 28, 2008 12:30 pm | |
| Yeah we really need that thing. | |
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| Subject: Re: hitTest collision | |
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| hitTest collision | |
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